Came across a great article that explains how to handle Keyboard input in SilverLight. I just know i will be needing this functionality in some future project 😉
John Galloway’s blog talks about wiring up the main canvas’s “keyup” event and listening to the keys. He’s created an Enum of all possible key’s that we can code against.
Check out his posting here: “Some keyboard input tricks for SilverLight 1.1 Alpha”
Mind you ignore the title of the posting because it should be compatible with all the currently released versions of SilverLight.